3d Artist Average Salary

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CHF 18,121 - CHF 89,396  
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XTotal Pay combines base annual salary or hourly wage, bonuses, profit sharing, tips, commissions, overtime pay and other forms of cash earnings, as applicable for this job. It does not include equity (stock) compensation, cash value of retirement benefits, or the value of other non-cash benefits (e.g. healthcare).
CHF 18,121 - CHF 89,396  
Country: Switzerland | Currency: CHF | Updated: 15 Oct 2016 | Individuals Reporting: 10

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Job Description for 3d Artist

A 3d artist's job involves combining creative skills with knowledge of relevant software. This person uses specialized design and drawing software to create computer images of people, buildings, and/or objects. 3d art differs from traditional 2d images in that it can be manipulated and viewed from all sides as a separate, standout element.

The amount of creative freedom a 3d artist has is largely dependent on the developer and specific job. In many cases, concept artists may have already sketched out 2d representations of the items that the 3d artist is asked to render. He or she may have some amount of latitude to adjust elements of the concept artwork or storyboards, but will likely be expected to execute figures and objects in 3d that generally adhere to the original designs. In some cases, the 3d artist plays an active role in the conceptualization stage. This may be important because various elements of objects or animations may be more difficult to render than others, and the 3d artist can provide guidance even at the early stages of development.

Many 3d artists have postsecondary education at a technical school or university in a relevant field, and many employers prefer artists with extensive portfolios for completed projects. 3d artists must possess outstanding artistic skills, as well as fluent with relevant computer software. Additionally, artists must be proficient with creative hardware media such as light boards and stylii for drawing.
3d Artist Tasks
  • Create and sculpt digital models, including video editing, 3D modeling, and animation.
  • Use software, lighting, and rendering to create textures and visual effects.
  • Collaborate with designers and developers to create simulations and final projects.

Key Stats

1-4 years
5-9 years
10-19 years

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