Senior Video Game Designer Salary
The average pay for a Senior Video Game Designer is $87,342 per year. For the first five to ten years in this position, pay increases somewhat, but any additional experience does not have a big effect on pay. People in this job generally don't have more than 20 years' experience.
|Salary||$65,436 - $124,327|
|Total Pay (||$68,508 - $130,872|
Job Description for Senior Video Game Designer
Senior video game designers often work on teams to design and create video games in hand-held, console, or mobile gaming applications. As senior designers, they may lead their teams in various projects and work closely with artists to create the vision for a video game and with computer programmers to create scripting language.Read More...
Those in this position must be able to work with minimal or no supervision and may be responsible for video game contents and related system designs. They may serve as lead designers for various projects and lead design meetings and discussions, and other tasks include writing game specifications, flow charts, storyboards, and programming scripts and working with technical writers to create user manuals. Strong communication and leadership skills are important in this position, and they also create and update scripts and computer programs.
A bachelor's degree in a computer science field or technical school training is generally required for this position, and significant game design experience and flexibility to meet tight deadlines are also important. They may also be required to travel either domestically or internationally and must stay up-to-date with the newest trends and technologies in the industry. Some may also coach and mentor new or junior video game designers.
Senior Video Game Designer Tasks
- Create and oversee game design, implementing core systems and balanced gameplay experiences.
- Review competitive market and stay abreast of industry trends.
- Oversee gameplay testing and implement feedback into design.
- Manage design team, setting schedules, objectives, and communication strategies.
- Document all aspects of game design, including mechanics, guidelines, and missions.
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